Server Plugins

For a full list of server plugins, type /plugins while logged into the server. To learn more about how to use the plugins on our server, read below or ask one of the many helpful players on our server.

Content

iConomy

Libertas uses the iConomy plugin for currency and money transfer.  We utilize a diamond-based currency, which allows for a fungible, divisible, stable medium for trade.  At any Bank, a diamond may be exchanged for 100 Crowns, and one Crown is the equivalent of 100 Marks.

Banks: At least one Bank is available in every Faction.   Right click to exchange diamonds or Crowns.  Sneak-Right click to exchange by larger units.

Command Explanation
/money: Displays your balance
/money pay [other player] [amount in Crowns] Pays Money To Other Players

 

Factions

Factions is the plugin used by our server to limit griefing, encourage teamwork, and allow for alliances, intrigue, and war within a seamless roleplay experience.  A (moderately helpful) user guide is available from the plugin developers here.   The best way to learn about this plugin for a new player is to read through the /factions help in-game.

Included in the purchase of a faction are 1 safe-zone claim and 6 war-zone claims which may be used to create arenas.

A few details on the configuration:
Cost to create a faction: 20,000 Crowns
Cost to set faction home: 200 Crowns
Cost to claim a chunk: 5 Crowns
Max power per player: 800
Power lost on death: 100
Warzone Power Loss: Disabled (You can fight in arenas without penalty)
Mob Explosions in Faction Land: Disabled (No block damage from creepers, etc.)
TNT in Faction Land: Enabled (only when a faction member is online)

Command Explanation
/f help [n] Displays page number “n” of the command guide
/f join <factionname> Joins faction <factionname>.  You may need to be invited first.

 

Shops: Showcase Standalone (removed and replaced with ChestShop. More details coming)

ShowcaseStandalone for the shop mechanic.  Instructions below are courtesey of dev.bukkit.org

We’ve designed ShowCaseStandalone (“SCS“) to be easy to manage and use. For shop owners, creating a shop is as easy as holding the material, and typing /scs sell to create a showcase to sell items, /scs buy to create a showcase to buy items, or /scs display to display an item.

As a customer, you simply left click a showcase to get information about the transaction, such as material, quantity and price. Right click to purchase or sell that material. If you sneak-right click, which is typically shift-right click, you will buy in larger quantities (typically a stack at a time).

For all the commands below, arguments in <> are mandatory, and arguments in [] are optional. : specifies either/or.

Creating Showcases

There are three types of showcases that you can create: a sell-showcase, where you sell items to other players; a buy-showcase, where you buy items from other players; and a display-showcase, where you simply place an item up for display.

/scs sell:buy [item:this] [amount:unlimited] [price]

For the Buy and Sell showcases, the last three arguments are optional. However, if you wish to specify one of the later arguments (such as price), you must include the previous arguments (such as item and amount).

Argument Type Description
sell:buy mandatory which type of showcase you want to create
[item:this] optional creates the showcase for the item you specify, or the one you are holding (‘this’). Note: using ‘this’ is only mandatory when you are supplying additional arguments.
[amount:unlimited] optional Specifies the amount of the item to buy or sell. If omitted, the default value is the number of the item you are holding when issuing the command. Players with special permissions can create unlimited shops. They will buy or sell infinite amounts of items.
[price] optional Specifies the price for the showcase. If omitted, the price defaults to 1.0.

 

/scs display [item:this]
Argument Type Description
[item:this] optional creates a display showcase for the item you specify, or the one you are holding (‘this’). If you omit the argument, it will create one for the item you are holding.

Examples

Command Explanation
/scs sell torch 10 1.5 We want to sell 10 torches for 1.5 each.
/scs buy this unlimited We want to buy an infinite amount of the item we’re holding. Price defaults to 1.0
/scs sell We want to sell the enchanted sword we’re holding. Amount defaults to what we’re holding, price defaults to 1.0
/scs display 41 We want to create a display for a block of gold (item # 41).
/scs exchange log:1 wood:1 1 4 Creates a exchange shop and puts 1 log:1 form the players inventory in it. 1 log:1 will be sold for 4 wood:1

Note: When selling (or buying) unique items, such as enchanted and/or used tools, weapon or armor, you must use the /scs sell:buy command on what you are holding. At this time, It is impossible to specify an enchantment in the item field. Instead using the ‘this’ command will allow the plugin to read the condition of the item you’re selling and apply that to the shop.

Manage Showcases

Commands Explanation
/scs add [amount] Adds items to your showcase. If you omit [amount], it will add all items you are carrying that match the item in the showcase. Note: for used or enchanted items, it will only add items that exactly match the item in the showcase.
/scs get [amount] Removes items to your showcase. If you omit [amount], it will remove all items from the showcase that you can carry.
/scs remove Delete a showcase. You will get any inventory currently stored in the showcase. If you cannot carry it all, you will receive what you can carry, and the showcase will not be removed.
/scs price <amount> Changes the price of the buy/sell showcase to the amount specified.
/scs owner <owner> Transfer the ownership of the showcase to another player.
/scs amount <amount> Change the buy-amount for a buy showcase. This is the amount of items your showcase will buy before going inactive.

Aborting an Action

Since all commands are two steps, issuing the command and then right clicking on the showcase, you can abort a command by typing /scs abort.

Use Showcases

General Interaction

General interaction is very easy. Left click to get information from a showcase, Right click to buy/sell. Sneak-Right click to buy/sell by larger units.

General Commands
Commands Explanation
/scs help Display help for the SCS plugin.
/scs unit <amount> Change your buy/sell amount. This only affect the Sneak-Right click action. The default is 64 items (a stack).
/scs last See information about your last transaction.
/scs undo Undo your last transaction. Note: there is a time limit (default is 2 minutes) that a transaction can be undone. Also, in order for the transaction to be undone, each party has to have the money and items that were transacted.
/scs message <receive:ignore> Elect to ignore transaction messages for showcases you own. This flag will reset after logging out.
/scs member <add:remove> <name> Adds or removes a member from a showcase. Members can add and remove items from a sowcase, but the owner will gain the profit
/scs about Shows some inportant information about the plugin
/scs version Shows the current version, the author and contributors

 

Portecoulissante (and RetractableBridge)

Portecoulissante allows the creation of gates.  RetractableBridge allows creation of bridges. No commands needed!

Directions for Portecoulissante courtesy of Bukkit:

  1. Build the portcullis itself by stacking rows of fences (wood or iron), at least two wide and two high.
  2. Build the wall around it to contain it. Leave enough empty space above the portcullis to allow it to go as high as you want it to go.
  3. Power the portcullis by powering one of the blocks adjacent to it on either side, by attaching a lever or redstone dust. For now, the power has to come from the side.
  4. The result should look something like this:

Portecoullisante

RetractableBridge works similarly. See link.

Chairs

This plugin allows players to sit on “chairs” (stairs) by shift-left clicking.

NoNPCTrade

Libertas uses a player-driven free market.  The fixed exchange rates imposed by the Villager Trading system implemented in 1.4.5 would make this economy impossible.  For this reason, NoNPCTrade was installed to block villager trading, seamlessly removing it from gameplay.

Warps

Several warps through space and time exist in Libertas.  A list of these warps is available through the command /warps list.  They are accessed by typing /warp [warp name].  It is unknown if all these warps are safe, how long they will remain stable, or if new warps will appear.  Extreme caution is suggested–unwary players have died exploring some warps.  One additional warp is available where new players first enter this world.  It is safe and accessible at any time by typing /spawn.

Commands Explanation
/warps list Displays all available warps
/warp <name> Teleports player to specified location
/spawn Teleports player to spawn

Wither

Prohibits wither from destroying block to prevent griefing and damage to the landscape.